Monday, 4 January 2021

NEW WRITING - Bang2Write's Submissions Pet Peeves

Well, we're now in 2021. Boy, what a weird fog that all was, eh? Hope everyone had a fun and safe New Year's, and keep every opposable digit crossed that you kick a whole lot of posterior in the next 12 months!

To ring it in, I have once again contributed to jack-of-all-trades writing website Bang2Write with their newest guide for writers, 18 Experts Share Their Submissions Pet Peeves. The article details what readers, producers and development folk in both film, TV and books, tell what are the big no-nos when they see a new piece of work come in.

I chipped in, recalling what I had seen while working as a script/book reader for a few places. I've so many more niggles i could share, but right now, this is plenty. If I'm not enough of an incentive, the list also features tricks from superstar showrunners Tony Jordan and Ashley Pharoah, as well as agent Blake Freidmann.

Read here.


 

Previously, I have also written on their little miniseries, What 22 Industry Pros Don't and Do WantFirst up, here are the DONT'S.
And now, the DOS.

 (And if still want more help on actually working on your craft, I did a whole series to help beginner screenwriters here.)

Monday, 28 December 2020

So, You Want To Be A Movie Critic? Guidelines To Being An Online Media Reviewer

So, you’re a young, fresh faced movie geek. You’ve just watched your first Kurosawa or Hitchcock film; you’ve memorised all sorts of random facts about your favourite franchise (Star Wars, Marvel, DC, Jem and the Holograms, etc.), from the names of the production staff to what kind of tape the gaffers used on the set; And, the biggest one of all, you don’t have an immediate circle of people with which to share your passion. For them, cinema is just for big explosion fests, cartoons and maybe the odd ‘serious’ movie around Oscar time.


So, what do you do?

Jump onto social media and become a film critic (or reviewer, depending on your influences and how you view your craft and dedication) of course! Maybe a Youtube channel, popping out a couple of 5-10 minute videos a month, or perhaps a blog that you update every few days. You might even go to Wix or WordPress and start up your own website. Either way, you want to start talking about and dissecting movies.

But how? What are some of the fundamentals you need to get right? Well, as someone with seven years of experience in the field, spanning written and video content (Blasting News, ThirdActFilm (alas, now defunct), Youtube), and collaborating on projects such as Red Ribbon Reviewers), I have a few possible suggestions:

1. KNOW WHAT YOU’RE TALKING ABOUT!
Do you know a thing about what the process of, say, directing or screenwriting or producing or cinematography is? Do you know your mise-en-scene from your Inciting Incident? Do you understand how dialogue works within the confines of ‘show, don’t tell’, or the importance of three point lighting?

If the answer is no, even to just one of these, then congratulations: you’re already lagging. It’s shocking how many people make movie reviews without understanding the basics (just like people who try to write and/or direct shorts without knowing about the craft). You don’t need to have made a film to talk about film, but you ought to get informed on the how and why if you want to present the best and most thorough review possible. After all, would you trust a doctor who didn’t go to med school, or a firefighter with no training?


There’s a veritable wealth of videos and literature that will greatly expand your knowledge of the medium, as well as make for stimulating reads. Added bonus? If you ever do decide to dip your toe into filmmaking, as study or hobby, you’ll have a heads-up with these.
Some of the usual suspects include, but are not limited to:
  • Film Art: An Introduction by David Bordwell and Kristin Thompson. This is like a great sample platter of everything that film study has to offer: the medium’s history, evolution, roles, techniques, as well as how to analyse material.
  • Biographies of famous artists can be handy for both understanding different crafts, as well as learn film history, such as On Directing Film by David Mamet, Making Movies by Sidney Lumet and Rebel Without A Crew by Robert Rodriguez. As their titles imply, these take you through the much exhaulted yet not-commonly-well-understood process of actually directing a film. Also, William Goldman’s Adventures in the Screen Trade is a great read for wannabe writers and those curious about the movie business during ’70s ‘New Hollywood’.
  • Save The Cat! The Last Book On Screenwriting You’ll Ever Need by Blake Snyder. An informative but simple guide to screenplay structure and construction. Also, you can throw in  Christopher Vogler’s The Writer’s Journey (which covers the old chestnut of ‘The Hero’s Journey’, first coined by anthropologist Joseph Campbell and then popularised by George Lucas via Star Wars).
  • In The Blink Of An Eye by Walter Murch. Essentially Save The Cat but for editors, editing legend Murch (Apocalypse Now, The English Patient and too many more to count) gives you  everything you could want to know about the art and science of editing and how it affects the audience. It should also finally enable you to properly articulate why you hate jumpcut-fest action sequences so much.
Now, in terms of video/audio content:
  • Every Frame A Painting: Terrific video analysis of why movies work, from the styles of auteurs like Edgar Wright, to the soundtrack of movie titans like the Marvel Cinematic Universe. Also recommended: Nerdwriter1 and Lessonsfromthescreenplay.
  • The Movie Crypt Podcast: Joe Lynch (Everly) and Adam Green (the Hatchet trilogy) talk about and to filmmakers and their staff about the highs and lows of making movies and TV for a living. The hosts have great chemistry but also great wisdom and respect, allowing their guests to be relaxed and talk freely of the harder times in their careers, which can be a real eye opener. Guests have included Chris Columbus, Adam Wingard, Jordan Peele, Seth Grahame-Smith and many, many more.
  • Listening to commentaries and watching making of featurettes? Good, keep at it: right from the horse’s mouth is always best. Stephen Sommers may not be one of the medium’s giants, but his commentaries for The Mummy films and Van Helsing gave me my first education in film.

2. Know about other critics
While this may seem obvious, if you’re getting into movie reviews because you’re a fan of maybe, tops, three or four people on Youtube, then you’re limiting your knowledge base as well as inspirations. Nothing wrong with the likes of Chris Stuckmann, theFLICKPick, schmoesknow and Screen Junkies: but like with my next point, the more you know, the better your own work will be.

Watch and read a variety of reviews, reviewers and critics. Some immediate names, past and present, include Roger Ebert, Richard Roeper, Mark Kermode, Janet Maslin, Pauline Kael, A.O. Scott, Peter Travers, Owen Gleiberman and even the anti-christ of film criticism himself, Armond White, all have distinct ways of breaking down films. Some favour a more general deconstruction, step by step, while others will focus on specific elements like say, plot or character or pacing.

3. Have a broad palette
If you want to be a film reviewer, and your only frame of reference is superhero movies, the odd Tarantino flick and some cheap fart comedies, then you might be in trouble. Not saying anything is wrong with these, but to properly discuss and analyse film, you need to be aware of what types of movie there are (same if you were writing about television or video games), how they work, when they were made and how they succeed.


You don’t have to like everything, but you need to at least be aware of all the genres: action, horror, adventure, thriller, comedy, sci-fi, western, biographical, documentary, parody etc. There are plenty of ‘Top 100’ lists out there from both critics as well as film establishments like the American Film Institute or the British Film Institute to help you, but some of the immediate suspects you should have crossed off:
  • Citizen Kane (Yes, really. They’re still ripping off its tricks, even today)
  • Casablanca
  • The Good, the Bad and The Ugly
  • Gone with the Wind (Yes, really, there’s a movie before damns aren’t given)
  • The Godfather (Yes, really, there’s a movie beyond Brando’s wheezes)
  • Taxi Driver
  • Seven Samurai (Any movie about teams owes something to this)
  • Psycho (Yes really, there’s a movie beyond the shower scene)
  • Bicycle Thieves (this is where the whole ‘realism’ schtick came from)
  • Chinatown (a holy grail among screenwriting teachers, too)
  • Jaws
  • Alien
  • Raiders of the Lost Ark (really, there’s a movie beyond the boulder scene)
  • Die Hard
And that’s just a quick skim! I could’ve done an entire article on the must-see movies for any young film enthusiast. Variety and perspective in your film diet counts for a lot when you want to really get stuck in with cinema and discuss the medium in all its strange quirks and habits.

4. This versus that, comparisons versus futility

Unless they are very similar films (like say, Friday the 13th vs My Bloody Valentine), comparisons in a review are a silly and fruitless exercise: why would you dismiss a film because, say, it’s not Citizen Kane, when it’s obviously not trying to be Kane? There are many reasons why, say Transformers: The Last Knight was bad, but it sure isn’t because it’s not Gone with the Wind or Schindler’s List. Likewise, obviously trashy fare like Killer Klowns From Outer Space or the 80s Hercules movies with Lou Ferrignou make no pretenses about being anything other than what they are, and have enjoyable merits of their own if you are willing to try.

These types of sweeping statements stink of amateur and show you haven’t developed a great love or understanding of the medium, yet, if you have to resort to quick name-drops. It doesn’t prove your street cred to fellow film geeks, it’s just hackneyed. Plus, we’re reading or watching to hear what YOU have to say about the film in question, not what you think you’re meant to say and compare it to.

5. Don’t know it? Don’t use it!
Again, another way to avoid looking like a dumb kid on the internet: if you’re not sure what something means, don’t try and sound clever by using said word in your reviews. The people who don’t know it will be confused, and those who do will laugh at you for using it wrong. It’s laughable how often people will say ‘cinematography’ to talk just about camera when, if you actually know what the word mean, you’ll realize it covers more than that. Same with how often tone or theme are misused as well.


In this day and age, you have plenty of resources to be able to check if you want to talk about certain ideas or subjects (like the reading list above) but aren’t entirely sure. If you don’t put in the effort to get your facts and definitions right, then why on Earth should anyone give you their time?

6. Read it, then read it again!
Proof reading is one of the most overlooked yet important elements. Not just basic tidbits like minding Ps and Qs, there and their, its and it’s etc. but also the structure and flow of your piece. Is your focus clear? Is your argument, positive or negative, detailed and well-supported? Do you adequately explain why you thought, say, the musical score was off-putting or the cinematography was intoxicating?

Detail is everything to a film review (or indeed, media criticism period): it’s the eggs and sugar of a cake, or the yipee-kay-ay of McClane. Bad articulation of points, poor use of terminology, bad structure and a conclusion/verdict that doesn’t match the preceding points, whether it’s written or a video review, is what undoes countless newcomers.

7. Do it because you want to
If you think writing movie reviews is the shortcut to fame and fortune, then you might as well put that time into something more practical, like engineering or computer coding. The truth is that there’s very little money in online content nowadays (ad rates have crashed over the last decade), save for those who prove themselves worthy of sponsors or having people willing to pay for a Patreon.

You create your channel or page because you actually want to talk about and share your views on film. You do it because the magic of the silver screen, whether it’s in 2019 or 1939, compels you, entices you, baffles you, intrigues you. You do it because you find merit in the hard work of dedicated artists and craftsmen. The reasons why are legion, but what counts is what you add to the discourse as a unique individual with a unique worldview. No one can do it like YOU.


Bonus tip: be respectful to your audience. Just because you’re the one at the keyboard or mic is not an excuse to behave like a condescending elitist. People will gravitate more towards someone they could actually talk to, and don’t appreciate being yelled at.

(This article was originally posted on ThirdActFilm.com on

Tuesday, 8 December 2020

Screenwriting Professionally: 2020 edition

Back last year, I did a big recap post, going over the highs and lows of my screenwriting efforts. 2019 had been a year of halves: a quiet first was followed by a busy and exciting second. I got to visit Coronation Street, met some new contacts and got signed to prep Never the Bride. With that high, I set out to make 2020 the big push: get representation, score another broadcast credit and set up the pieces for future gigs.

Oh, little did I know...

2019 Year in Review - KineSophy

Jan-Mar (Winter): Like with last year, the year began earnestly enough. I sent out my 1950s period drama spec, which had netted me the Corrie placement last year, with the intent of placing on shadow schemes, as well as attaining referrals to show to an agent. I went about my usual routine of setting up more meetings with development folk at various production companies, while also keeping an eye out for new schemes.

Then, Covid happened, and everything came to a screeching halt. Well, almost: one of the few upsides was that development people were still working and, with shows not being greenlit or proceeding in any fashion, it meant they had more time to read scripts. Indeed, I got some of my fastest responses and turnaround in this period, with agents consistently showing interest and asking for reads.

Apr-Jun (Spring):  One of the most surreal chapters of my life. Each day blended into the next in one long haze. I was sending out stuff, as mentioned, but time felt utterly meaningless. Writing, likewise, suffered greatly. The siren call of vegging out on Youtube was often too great at times, and the sudden evaporation of work did little to counter it.

I'm usually a machine, able to reliably turn around a script in, give or take, a week. That's how it's been the last few years. Now, that same script would take close to a month to get into any sort of shape, because of how 'out of it' I was. I wanted to do it; I had the enthusiasm and the ideas, but not the drive. When the world looked to be on such a knife-edge, it had me even questioning at points 'why bother?' It was the lowest I had felt since circa 2016, when everything fell apart on the animation project.

However, it wasn't a complete wash: Never the Bride took a big step forward when, after rewriting the series treatment, I got given the go-ahead to write the pilot script. Escaping to the dark, twisted and goofy world of Paul's books did help me get somewhat in the groove.

Jul-Sept (Summer): Getting back on the bike and writing proved to be a challenge. I made several attempts when I wasn't working on Never the Bride, which I sent off in August. In the end, I managed to eek out a new draft on a first part of a three-part drama serial about a Spanish-British family coming to terms with an ugly past. It felt good just to have something, anything, down on the page in front of me: clicking 'Save As PDF' when I was done on Final Draft like some Olympic achievement. 

By this time, however, the agent race had cooled significantly - rejections came aplenty, though it was more down to the agents needing to prioritize existing clients, rather than due to poor work on my part. indeed, I received consistently enthusiastic and strong comments on my spec, which was a silver lining. Given I had tried to get an agent last year for a time, and was likewise met with no success, I was much more mentally fortified to deal with rejection this time. Indeed, it's important to remember none of this is personal - just wrong place, wrong time.

Oct-Dec (Winter again): Like poetry, time rhymed as the winter became so much like last year's: After so much fuss and bother, new opportunities began to manifest that gave 2020 a shot in the arm. I finally landed my first agent, Andy Townsend, in rather quick fashion after getting a referral from Toby Bruce at Dancing Ledge Productions; I then secured a place on the BBC New Voices Festival, a development opp for writers in children's television. The two day festival was very informative, stuffed with seminars from producers and script editors at CBBC and Cbeebies. The best part, for me, was a talk on animation by Andrew Burrell, of Danger Mouse, Demon Headmaster and Disenchantment fame. He brought a self-deprecating humour to the presentation that endeared him to all of us: plus, he was hugely detailed on his process of writing a script.

With the talks done, we were all sent a range of opportunities to apply for: joining writers rooms on several new shows; commissions on podcasts and webseries like My DG; mentorships with production companies; even the chance to work on a new Christmas Ballet to be broadcast on Cbeebies next year. I've been applying for the three I wanted, so now have to wait and see. Beyond that, me and Andy began reaching out to places, with several (hopeful) new projects next year looking for writers.

For all the things that can be said of 2020 (many with very colourful and fiery language), I can at least say it wasn't boring: scary, worrisome and annoying, to be sure, but never lacking in something to occupy my mind. Even if it wasn't the way I expected, or wanted, things to happen, I still achieved my main goals this year: secure representation and find new commissions. It serves as a reminder that you can get to where you want to be in your career: just be mindful of all sorts of left-turns and diversions that will get you there.

Saturday, 7 November 2020

Got an Agent and BBC New Voices 2020 placement

Not in the way I expected, and not in this of all years, but I did it. I achieved that most treasured of prizes: 

I'm now a represented writer!

The man to whom I now am merged with is Andy Townsend of The Galton Agency, an agency best known for wild comedy writers and performers like Tom Mayhew, Sam Avery and Red Bastard (yes). They've been increasing their screenwriter roster and, thanks to a referral, got myself a meeting and we hit it off like rats in a pack, lunch in a sack (cookies if you get the reference).

http://www.thegaltonagency.com/content/uploads/2016/07/home-page-hero-2.jpg

And that's not all: just before I netted an agent, I also placed on one of CBBC's most prestigious and fruitful schemes, BBC New Voices. I'll let them explain it:

New Voices will be a six-month long professional development programme which will give writers the training and tools to create and sustain a long-term writing career within the Children’s sector. It will launch with a two all-day online festival on 12th and 13th Nov, giving valuable insight into the Children’s landscape. After the festival attendees will be given the chance to pitch and apply for commissions and paid work placements at CBeebies, CBBC, and with Independent production companies, to help build stronger relationships, attend story conferences / workshops and follow the process of creating Children’s television more closely. 

Now, I'm not here to gloat, and I mean that - this has been a turbulent and testing year for many out there, many not as lucky as myself. I've lost work, been unable to see family and suffered terrible anxiety, but I also still have a roof over my head, and paid work on the horizon. I acknowledge how fortunate I am and thank everybody who's supported me and helped me get better as both a writer, and as a person.

To Dominic Carver and Michelle Goode, who helped hone the scripts that got me this far; to Toby Bruce at Dancing Ledge Productions for setting this up; to Andrew Brenner, Helen Stroud, Barry Ryan and David Walton, who gave me breaks; to my friends and family who've cheered me through highs and lows these last seven-odd years.

Wednesday, 7 October 2020

Diary of a Spec Script - Day 58 - 67 (September 23rd-October 2nd)

After taking a slight hiatus due to external circumstances, I returned to pound out outline revisions and then dive into the first draft (or second, if you think of this as one overall project). I think now is as good a time as any to restate that first drafts will never be perfect. As a work develops and evolves, you will change things. Depending on if it's purely a spec or a paid assignment, the level of detail will vary a lot. Of course, on paid work you will also have a regular collaborator, there to help and guide you through treatments and outlines. 

When it comes purely to specs, I try to fix the most glaring stuff but the key, for me, is to have the shape of the story right. Even if characters may not be fully well-rounded, or every scene vital (because again, evolution), it should hit the key beats and have enough scenes that do excite me. For example, as I was working through this outline, I changed up the three main setpieces. In a treasure hunt story, these are your highlights: the boulder in Raiders, the mine carts in Temple, the plane chase in Mummy. Before, they were all underground crypts with traps. That's fine, but I wanted to toy with that a little bit - how could I play around with traps? Where would the crypts be? Did they all need to be crypts?

Another change came in integrating the families of the main cats more - it not only added more texture and dimension to the world, but it also gives you additional ways to explore the main three when they are not 'on the job'. How do people behave to the world versus in their own world i.e. the home? What does where they live, and who with, say about them? Their successes, their failures, their aspirations etc.

Just like last time, I aimed to get the script draft written within a week. Like before, it was a tight squeeze, but I found it rather exhilarating, pushing myself to move as quick as possibly while still producing something with detail and humour. Four acts plus a teaser, and clocking at at nearly 60. I'd say that hit the spots. In first drafts, to also restate a past point, getting the thing done is what counts - you don't need to worry a whole lot about spelling or tweaking and rejigging scenes at this stage. That comes later - just get it down. What actually exists can be edited and fixed.

In the end, I came out of this much happier than the previous version - I think the characters have real room to grow and actually want something, rather than the kind of homogeneous mass of before. It was less aggravating than before and I just let myself have more fun this time. The mistake, before, was in thinking too much of the lore and setup, rather than on actually crafting a story. World building is a wonderful thing, but without character or stakes, it's all just text.


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Saturday, 19 September 2020

Diary of a Spec Script THE RETURN - Day 45 - 57 (September 1st-11th)

Well, this took some left turns, eh? Life certainly took some big ones.

But hey, you've already heard enough about 'that', so let's back to talking shop about writing an adventure-spec pilot. Last time, I had completed a first draft of a family-adventure series about a family of adventurers (insert George Lucas poetry line here). I was looking forward to rewrites and a whole world of new possibilities with my characters.

Then, reality happened. 

Momentum went crashing to the floor.

Then, I realized: actually, the script sucks. 

Start over!

Alright, that's a bit oversimplified, but looking back, I found the first draft lacking. Even by the standards of first drafts (i.e. bad), I just couldn't find the enthusiasm I had for that version. Emphasis on that word: version, as in, the story I had produced didn't thrill me, but the concept still did: a 'family' of adventurers in modern times, an update for 2020 of the Tintin/Blake & Mortimer/Fabulous Five type of yarn. I still wanted to do it, I just had to find another way.

Enter the news: always a good source for writers to get inspiration, even if usually their effect is the exact opposite. News about furloughs, universal credit and concerns about jobs got my brain (as well as memory of being on JSA and having to go to a JC) cooking: what if adventuring could be a job an ordinary person could apply for? Could it be something that had the same process as, say, getting an office gig? Working from that, what sorts could it attract, and how could that affect the plot?

Instead, I shifted from a blood family, to a figurative one - people brought together and bonding in adverse circumstances. I wanted to play around with ages and the types of people you'd see in adventures shows. These weren't square-jawed Harrison Fords or Nathan Drake - these were regular people, who's particular life experiences and skills made them an unusual but serviceable fit for serial daring-do. For instance, one of them was an older cleaning lady - what could she do? Well, being in a discrete if slightly grubby job, she'd know about entrance ways; security systems; combinations of chemicals to produce certain effects. What about a supermarket worker? Inventory, item management, maths, understandings of temperature and machinery, multi-tasking.

I also opted for a more domestic goal for the historical artifact - the Romanovs were cool but overdone, and the real history did present certain challenges for explaining how certain things could still be possible. Instead, I went with the good old English Civil War, as well as the more obscure historical figure of philosopher and proto-archaeologist John Aubrey, who studied Stonehenge and other ancient monuments. Through him was a path way to ancient Celtic magic and beliefs - a rich pool to draw on potential artifacts, thanks to the strange myths of druids and their odd incantations.

I settled on three new characters - two young, one middle aged; settled on a temp agency for the vessel for adventures, with the head and team mentor being my take on an 'older' Lara Croft. I made the main maguffin revolve around the concept of wishes - fitting for people in non-ideal circumstances. Over the course of a few evenings (since I'm working on other projects too, such as Never the Bride and other originals), I wrote and then quickly revised a treatment for the first episode.

Next up, a step outline!

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Monday, 24 August 2020

Do you need to write social distancing into your screenplay?

The industry is picking itself back up, with shoots resuming under new guidelines. Testing, social distancing, PPE, bubbles - all measures there to protect cast and crew. All of which, also, will impact how productions are filmed and directed and, in turn, how they will be written in the immediate future.


The question that I've seen pop up among screenwriters is, 'Do I have to write in social distancing in a script? Does this mean stunts and romance are out? Are my thriller and action specs, or anything with a lot of more intimate scenes dead in the water?'

The long and short answer are: No. At least, for spec scripts.

If you are going to make it yourself, or will more directly know the people doing it, then yes. There, you have a more direct responsibility on what is likely, a lower budget production. But in most cases, the people who are asking this question are thinking of agents and production companies i.e. the classic way into the industry. Having spoken to three different development people at Mammoth Screen (Endeavor, Victoria), Hillbilly Films (Tin Man) and Hartswood (Sherlock, Dracula) respectively, the answer was all the same: leave that to production, just focus on the writing.


In addition, specs I have been sending out to both types have received no rejection or disqualification, by virtue of having been written, pre-pandemic, with those larger elements. The industry has had to find ways to make these aspects doable - realistically, you can only work around them for so long. People want romance and action and other types of more physical, close up scenes in their shows. To this end, projects like The Batman, Jurassic World: Dominion and Fox's War of the Worlds have been getting back up and running with new protocols. Richard Clarke, director on WotW, has been documenting it on his Twitter.

Writing has undeniably been made harder because of Covid disrupting our routines. I've certainly talked about this plenty. The broader economic woes don't help much either. However, this at least one aspect that you shouldn't concern yourself with much - the focus, as always, should be on quality writing.

Stay safe.